| Yuppies
| These people are at the transition point of beginning the Atkins diet. They are annoying but they can be saved or normalized when their "carb level" is fully restored. It is of no benefit to kill them because you have to save people from Atkins' destructive plans. They are psychologically weak to peer pressure of things like the social aspect of the Atkins diet.
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| Social Climbers
| These people are basically Yuppies who have an ego problem. They also differ from Yuppies in that they have been given more status and resources. They are more aggressive in defending the Atkins diet. They will become hostile when they see you eat vegetables. They can be normalized with more effort than Yuppies require.
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| Spies
| Don't even bother trying to save these people, they are victims of the MK-ULTRA project. They are part of Atkins' work force and they enforce the Atkins mythology. It is in your best interest to cause as much harm to the Spies as you can. Killing Spies slows down the agenda of Atkins to some amount. Spies try to kill you quickly!
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